Activity

  • Student finished unit 1 month ago

    Student Rayhan finished the unit Project Construct VII – Maze in course Kursus 2D Game Programming Intermediate

  • Student finished unit 1 month ago

    Student Rayhan finished the unit Project Construct VIII – Race Car 5000 in course Kursus 2D Game Programming Intermediate

  • Student finished unit 1 month ago

    Student Rayhan finished the unit Project Construct – Super Mario in course Kursus 2D Game Programming Intermediate

  • Student finished unit 1 month ago

    Student Rayhan finished the unit Project Construct XII- Jumper Ball in course Kursus 2D Game Programming Intermediate

  • Student finished unit 1 month ago

    Student Rayhan finished the unit Project Construct – PONG GOAL in course Kursus 2D Game Programming Intermediate

  • Student finished unit 1 month ago

    Student Rayhan finished the unit Project Construct XII – Tower Of Defense 1 in course Kursus 2D Game Programming Intermediate

  • Student finished unit 1 month ago

    Student Rayhan finished the unit Project Construct IX – Slither IO in course Kursus 2D Game Programming Intermediate

  • Student finished unit 1 month ago

    Student Rayhan finished the unit Project Construct III – Game Cleaner Up in course Kursus 2D Game Programming Intermediate

  • Student started assignment Challenges Project Boat Race 1 month, 1 week ago

    Student anindya started the assignment Challenges Project Boat Race

  • Student started assignment Java Basic – OOP II 1 month, 1 week ago

    Student arya started the assignment Java Basic – OOP II

  • Student started assignment Java Basic – OOP II 1 month, 1 week ago

    Student divo started the assignment Java Basic – OOP II

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  • Java Collections Framework

    Do you need to search quickly through thousands (or even millions) of sorted items?
    Do you need to rapidly insert and remove elements in the middle of an ordered sequence?
    Do […]

  • Common behavior can be defined in a  … and inherited into a  … using the … keyword.

  • Hiding internal data from the outside world, and accessing it only through publicly exposed methods is known as..

  • A software object’s behavior is exposed through ..

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